Current production release (v0.1):
http://www.twitchasylum.com/wiicolem/wiicolem-0_1.zip (Binaries)
http://www.twitchasylum.com/wiicolem/wiicolem-0_1-src.zip (Source)
Wiki (Wiibrew):
http://www.wiibrew.org/WiiColEm
Code:
WiiColEm is a port of the ColEm ColecoVision emulator version 2.5.2 developed
by Marat Fayzullin.
Features:
* Support for driving, roller, and super action controllers
* Tilt-based (Wiimote) driving support
* Cartridge database w/ recommended controller settings and keypad
descriptions for most commercial cartridges
* Per-cartridge button mappings
* On-screen keypad display
* High cartridge compatibility (see below)
The following additions/modifications were made to the core emulation code:
* "The Heist" now works correctly (memory initialization bug).
* Added support for Opcode RAM expansion.
* Added support for "Lord of the Dungeon" (original 32k or trimmed 24k).
* Mode 2 masking now works correctly (supports Daniel Bienvenu games).
* Mode 0 and Mode 3 now work correctly ("Cabbage Patch Kids Picture
Show" and "Smurf: Paint 'n Play Workshop" now work correctly).
* Fixed graphic corruption that would occur when switching between games
(VRAM and related state were not being reset correctly).
* Fixed save/load state bug where the emulator would incorrectly report
that the save was invalid (memory was not being cleared correctly).
* Fixed issue where noise channel wasn't starting when it should (Matt
Patrol).
01/28/10 (0.1)
-------------------
* Initial release
--Raz.

