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Virtual Console - Sub-Par Emulation
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Post Virtual Console - Sub-Par Emulation 
I purchased Mario 64, Super Mario Bros., and Zelda on the VC. The emulation for the NES games does not seem to be very good. In Zelda, the game slows down a lot when there are a lot of enemies on the screen. In Mario and Zelda there are some graphical issues... Sometimes moving objects become transparent when moving in front of a stationary object. I have had both skip frames once in a while.

Mario 64 seems to be flawless.

If Nintendo is going to make us pay for games that many of us have already paid for a few times, you would think they could emulate it properly.

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Very strange, I have bought all the games you have and a few more. I have never noticed a slow down or graphics issues or anything of the sorts on my system. They look and play exactly as they should for me.


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Interesting... Are you running in 480P? Widescreen?

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Just a standard def 480p TV, nothing special. I played it on my HDTV, 1080i, for a little while, I didn't notice anything wrong with that. But I didn't play long.


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I have only played some of the TurboGrafx games so far, and they seem fine. I am going to pick up Zelda: Link to the Past. If I see any hickups I will be sure to post them.

--Raz.

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I've never had any issue with any of my VC downloads: Sin&Punishment, PaperMario, Solomon's Key, Donkey Kong, Alien Crush, Castlevania IV.

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How much do those titles cost?

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$10.00 Sin&Punishment, PaperMario

and I forget the prices on Solomon's Key, Donkey Kong, Alien Crush, Castlevania IV
because I dl'd them ages ago.

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