In our "discussion" segment we talk about the concept of "abandonware". What is it? What are the legal issues related to it? and what does it mean to gamers?
During our "Retro Respect" segment, we take a look back at the history of id software. During the segment we discuss how John Romero and John Carmack got interested in programming, their time together at Softdisk, the development of their most popular game franchises (Commander Keen, Wolfenstein 3-D, Doom, Quake), and the conflicts that ultimately pulled them apart.
Our "Gaming Moments" this episode include Moto GP (360), 2006 FIFA World Cup (360), Brain Age (DS), Mario Kart (DS), Doom III (PC), and Oblivion (PC).
In our look at the news we discuss the ability to emulate newer firmware versions on a 1.5 PSP, a couple of new comedy-based adventure games that use the Source engine, and the ability to play Zork over the phone.